1. Connect-4: Contains connect-4 positions 2. Chess (King-Rook vs. King-Pawn): King+Rook versus King+Pawn on a7 (usually abbreviated KRKPA7). 3. Chess (King-Rook vs. King-Knight): Knight Pin Chess End-Game Database Creator 4. Poker Hand: Purpose is to predict poker hands 5. Tic-Tac-Toe Endgame: Binary classification task on possible configurations of tic-tac-toe game 6. Chess (King-Rook vs. King): Chess Endgame Database for White King and Rook against Black King (KRK). 7. Chess (Domain Theories): 6 different domain theories for generating legal moves of chess 8. Othello Domain Theory: Used in research to generate features for an inductive learning system |