SkillCraft1 Master Table Dataset
Donated on 10/21/2013
This data was used in Thompson et al. (2013). A list of possible game actions is discussed in Thompson, Blair, Chen, & Henrey (2013).
Dataset Characteristics
Multivariate
Subject Area
Games
Associated Tasks
Regression
Feature Type
Integer, Real
# Instances
3395
# Features
-
Dataset Information
Additional Information
-- We aggregated screen movements into screen-fixations using a Salvucci & Goldberg (2000) dispersion-threshold algorithm, and defined Perception Action Cycles (PACs) as fixations with at least one action. -- Time is recorded in terms of timestamps in the StarCraft 2 replay file. When the game is played on 'faster', 1 real-time second is equivalent to roughly 88.5 timestamps. -- List of possible game actions is discussed in Thompson, Blair, Chen, & Henrey (2013)
Has Missing Values?
Yes
Variables Table
Variable Name | Role | Type | Description | Units | Missing Values |
---|---|---|---|---|---|
no | |||||
no | |||||
no | |||||
no | |||||
no | |||||
no | |||||
no | |||||
no | |||||
no | |||||
no |
0 to 10 of 20
Additional Variable Information
1. GameID: Unique ID number for each game (integer) 2. LeagueIndex: Bronze, Silver, Gold, Platinum, Diamond, Master, GrandMaster, and Professional leagues coded 1-8 (Ordinal) 3. Age: Age of each player (integer) 4. HoursPerWeek: Reported hours spent playing per week (integer) 5. TotalHours: Reported total hours spent playing (integer) 6. APM: Action per minute (continuous) 7. SelectByHotkeys: Number of unit or building selections made using hotkeys per timestamp (continuous) 8. AssignToHotkeys: Number of units or buildings assigned to hotkeys per timestamp (continuous) 9. UniqueHotkeys: Number of unique hotkeys used per timestamp (continuous) 10. MinimapAttacks: Number of attack actions on minimap per timestamp (continuous) 11. MinimapRightClicks: number of right-clicks on minimap per timestamp (continuous) 12. NumberOfPACs: Number of PACs per timestamp (continuous) 13. GapBetweenPACs: Mean duration in milliseconds between PACs (continuous) 14. ActionLatency: Mean latency from the onset of a PACs to their first action in milliseconds (continuous) 15. ActionsInPAC: Mean number of actions within each PAC (continuous) 16. TotalMapExplored: The number of 24x24 game coordinate grids viewed by the player per timestamp (continuous) 17. WorkersMade: Number of SCVs, drones, and probes trained per timestamp (continuous) 18. UniqueUnitsMade: Unique unites made per timestamp (continuous) 19. ComplexUnitsMade: Number of ghosts, infestors, and high templars trained per timestamp (continuous) 20. ComplexAbilitiesUsed: Abilities requiring specific targeting instructions used per timestamp (continuous)
Dataset Files
File | Size |
---|---|
SkillCraft1_Dataset.csv | 488.5 KB |
Reviews
There are no reviews for this dataset yet.
pip install ucimlrepo
from ucimlrepo import fetch_ucirepo # fetch dataset skillcraft1_master_table_dataset = fetch_ucirepo(id=272) # data (as pandas dataframes) X = skillcraft1_master_table_dataset.data.features y = skillcraft1_master_table_dataset.data.targets # metadata print(skillcraft1_master_table_dataset.metadata) # variable information print(skillcraft1_master_table_dataset.variables)
Blair, M., Thompson, J., Henrey, A., & Chen, B. (2013). SkillCraft1 Master Table Dataset [Dataset]. UCI Machine Learning Repository. https://doi.org/10.24432/C5161N.
Creators
Mark Blair
Joe Thompson
Andrew Henrey
Bill Chen
DOI
License
This dataset is licensed under a Creative Commons Attribution 4.0 International (CC BY 4.0) license.
This allows for the sharing and adaptation of the datasets for any purpose, provided that the appropriate credit is given.